Archive for December, 2008

Which “Level” Of Undo Do You Use

To further explore my curiosity of Flash users and their various Undo habits, today I’m inquiring about your Undo “levels”.

[poll id=”24″]

If you’re not sure what I mean by “Undo levels”, here’s how Adobe explains it:

Document-level undo maintains a single list of all your actions for the entire Flash document. Object-level undo maintains separate lists of your actions for each object in your document. Object-level lets you undo an action on one object without having to also undo actions on other objects that might have been modified more recently than the target object.”

You can check which level of Undo you’re currently using by
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Adobe Chopping Heads

Current state of affairs at Adobe:

The most relevant quote from Adobe’s financial report:

The Company cited weaker-than-expected demand for its new Creative Suite 4 family of products that began shipping in Q4 in North America and Europe as the main cause for the shortfall in fourth quarter revenue.

So why do you think CS4 isn’t selling? Is it the lack of a decent Undo Button? 😉 Is it the pricing structure? Is it because they’ve lost touch with their users?
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How Do You Undo?

In my opinion, one of the greatest things about a computer is that you can always go back and fix your past mistakes and for that reason the Undo button is my favoritest button of all.

When using Flash, how do you undo?

[poll id=”23″]

Drawing a Closed Arc Shape

This tutorial provides the ActionScript needed to draw a “Closed Arc” which is my way of describing the solid shape created by connecting a pair of concentric arcs with 2 straight lines. Here’s an illustration to explain:

(If you’re new to drawing arcs I suggest reading my previous circle and arc tutorials for an introduction to trigonometry in Flash.)

In my standard arc drawing tutorial I explained the following ActionScript code
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