Archive for March, 2008

FlexBuilder 3: The First Thing You See

After experiencing some minor FlexBuilder 3 installation troubles (my fault) I finally got a little time to fire-up FlexBuilder and check it out.

My first impression was that it looked pretty slick, the layout seemed coherent and I wasn’t seeing loads of useless screen space. That’s good. I poked around a little, plopped some components on the stage, toggled between Design and Code view to see how one affected the other, and generally clicked on any tab or panel I could find. Neato.

After letting my mouse roam all over FlexBuilder 3 like a teenager’s hands on a prom date I decided to try a slightly more refined approach to getting acquainted
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Improved Flash PageFlip Released

The Improved PageFlip has some of the most commonly requested page flipping features. Take a look at this:

  • TurnTo” command lets you flip directly to any page with the single press of a button.
  • FlipTo” command automatically flips through all intermediate pages until reaching a specific page with the press of a button.
  • TurnBack” and “TurnAhead” commands allow simple navigation via Forward and Back buttons.
  • All 4 corners of the book are interactive, rather than just the bottom two.
  • Plus Much Much More!

Click Here for more Improved PageFlip features.

Flex Builder 3 First Impression

If you read my previous article Flex 3 Released you’d know that I was lucky enough to win a free copy of Flex Builder 3 at the February CPAUG meeting. I’m not sure why, but Adobe chose to send a boxed version of Flex Builder to all of the winners rather than e-mailing them a key-code for a downloaded copy. Oh well, that’s okay by me, I’m not really in a rush to try Flex and I wouldn’t mind having an installation disc around ‘just in case’ I ever need it.

After a couple weeks, my prize from Adobe finally arrived via Fed-Ex. I promptly stripped it from it’s bubble-wrapped confines and marveled at its splendor. Safely nestled within the Fed-Ex package was a shiny white box which contained another more cleverly shaped box which held yet another plastic box. Ooooo (pronounced the way you’d say it if you were watching a fireworks display) this was SO worth the wait!
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Eels to Urchins Updated

My Eels to Urchins Flash game has been updated. Changes include the following:

  • Instead of rolling over the Eels, you guide a white Urchin to them.
  • Scoring has been added with ‘Best’ and ‘Average’ statistics.
  • Statistics and audio preferences are stored in a local SharedObject.
  • The game now has an end. You can restart once all of the levels have been cleared.
  • Level variables are now stored in an easy to edit XML file.

Leave a comment to let me know what you think of the game.

Contact me if you’re interested in trying your hand at designing custom levels, its sort of fun. 😉

Eels to Urchins Flash Game

Here’s a Flash game that I’ve been playing with, I call it “Eels to Urchins” for fairly obvious reasons. I still need to develop the levels a little further but it’s at a point where you can give it a try and tell me what you think.

© Sean O'Shell 2007-2024